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The problem could be reproduced. It seems like there are more than two players in the game (possibly due to the observer). The replay viewer attempts to show the production queue for the third player, which makes it crash. Usually observers are filtered by checking supply and available supply for ea...
hey Rotsor the code is in fact hosted in a public repository. we're just not advertising it. What we do advertise is the code for the replay viewer, built with the generated javascript code of the core engine: https://github.com/OpenBW if you really want the c++ source as well maybe visit us at #ope...
the "mobile device" support should include support for track pads, to e.g. move around the map with two fingers.
this was suggested in the bug fix forum.
hey toriak, thanks for reporting. It would make life a lot easier if you could provide a replay (maybe just a link) together with the game time. Then we can focus on fixing the bug rather than spending a lot of time finding a replay where one of the player actually uses queens and researches the upg...
there are no known technical problems. we expect the engine to compile on linux platforms.
In fact, I have compiled and run the code on linux in "headless" mode (no graphics).