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Joined: Wed Jan 11, 2017 3:37 am

[DONE] Source Code Availibility

Wed Jan 11, 2017 3:47 am

Is there any way to get access to the source code of the core engine? I'm a developer and would like to have a look to see if/how I could contribute.
(I don't have the MPQs at hand right now to study the replay viewer.)
Use. Study. Share. Improve.
Posts: 9
Joined: Tue Jan 03, 2017 5:19 am

Re: Source Code Availibility

Tue Jan 24, 2017 6:56 am

We're not quite ready to share this yet, but the engine is intended to be an open source library that people can use or extend in any way they wish.
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Joined: Tue Mar 07, 2017 1:58 am

Re: Source Code Availibility

Tue Mar 07, 2017 2:28 am

It's weird to call something open-source without making the source open. In fact these pages are quite misleading and got me over-excited: (3 occurrences of "open-source") (1 occurrence)

I wish those statements were phrased in the future tense (or better, were true).
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Re: Source Code Availibility

Wed Mar 08, 2017 3:35 am

hey Rotsor

the code is in fact hosted in a public repository. we're just not advertising it.
What we do advertise is the code for the replay viewer, built with the generated javascript code of the core engine:

if you really want the c++ source as well maybe visit us at #openbw on IRC or drop us a PM.


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